Cargo Guide

Transport Fever 3 Cargo List — Every Cargo Type So Far

Transport Fever 3 cargo and industries

Cargo List

Quick answer: Urban Games has not published the full official cargo list yet. A cargo total of 37 types has been reported second-hand from an Urban Games announcement, and 28 cargo types have been identified by players from official First Look footage — several marked uncertain.

What's officially confirmed

The First Look Episode 2 page confirms these cargo-system features (not a full list):

  • Warehousing — new storage/transshipment buildings
  • Industry boosters — transporting workers and special goods to a factory increases output
  • Specialised loading facilities — dedicated loading infrastructure for certain goods
  • Full control of the delivery chain — you assign specific cargo to each segment for the first time
  • Sub-arctic environment — one of the new terrain/climate settings (referenced from the previous episode)
  • Farms → food → settlements — the example of an early simple chain

The four-stage production chain

The cargo flow is structured in four stages, summarised from the official footage by the community on TransportFever.net:

  1. Source / extraction (Ertragsbetriebe) — mines, farms, forests
  2. Processing (Weiterverarbeitung)
  3. Final processing (Endverarbeitung) — end products
  4. Urban consumers (Städtische Abnehmer) — cities buy finished goods

Cargo types identified from footage (player-compiled)

The full official list is not published. This table comes from a player's frame-by-frame analysis of the trailer footage on TransportFever.net. Entries marked "?" were flagged as uncertain by the original compiler.

#Cargo (EN)German originalCertain?
1StoneStein
2Iron oreEisenerz
3SteelStahl
4CoalKohle
5OilÖl
6BoardsBretter
7WoodHolz
8Sheet metal / aluminumBlech/Aluminium
9ToolsWerkzeuge
10FuelTreibstoff
11MachinesMaschinen
12CementZement
13Cellulose / pulpZellulose/Zellstoff
14PaintFarbe
15BooksBücher
16PaperPapier
17Canned goodsKonserven
18ChemicalsChemikalien
19PlasticKunststoff
20ClothingKleidung
21FabricsStoffe
22WoolWolle
23FertilizerDünger
24GrainGetreide
25FishFisch
26MeatFleisch
ShrimpShrimps
VegetablesGemüse (Salatköpfe)

Cargo types players expect but have not seen yet: bread/food, livestock, bricks, raw oil, and general goods. These are speculation, not confirmation.

The "37 cargo" figure

One forum member cites an Urban Games announcement of 37 cargo types by default, reported second-hand on TransportFever.net. We could not verify this against a primary official document, so treat it as reported, not confirmed. For comparison, Transport Fever 2 shipped 16 standard goods plus 28 mission-exclusive ones.

Delivery and time pressure

The community thread and coverage describe per-cargo delivery deadlines — perishable goods (food) need fast delivery while bulk goods (coal, stone) can move slower. This is reported from the First Look footage, not yet confirmed in a written official source.

Sources & Verification

Data pointStatusSourceLast verified
Warehousing, boosters, loading facilitiesOfficialFirst Look Episode 22026-09-23
Sub-arctic environmentOfficialFirst Look Episode 22026-09-23
Farms → food → settlementsOfficialFirst Look Episode 22026-09-23
Four-stage chainCommunity ExtractedTransportFever.net thread2026-09-23
28 cargo namesCommunity ExtractedTransportFever.net thread2026-09-23
"37 cargo types" totalReported, unverifiedTransportFever.net thread2026-09-23
Delivery-time mechanicReported, unverifiedTransportFever.net thread2026-09-23
Full official cargo listNot published — at launch

The complete, verified cargo table with per-cargo chain stage, inputs/outputs and production data lands after the September 29 release, once we can confirm every entry in-game.

Related: Industries & Production Chains · Vehicles List