Industries Guide

Transport Fever 3 Industries — Count, List & Production Chains

Transport Fever 3 industry

Transport Fever 3 Industries

Quick answer: the official manual names 32 industries in Transport Fever 3, including off-shore sectors such as fishing grounds and oil platforms. Steam's store copy says "over 35 unique industries" — both figures are official, and this page lists the 32 that are named. The manual also publishes each industry's inputs, outputs and production ratios.

What's officially confirmed

The First Look Episode 2 page confirms these industry and cargo features:

  • Redesigned cargo simulation — the goods-flow system was reworked from the ground up, giving you full control over loading and unloading
  • Demand-driven expansion — industries expand based on demand, with production boosted by transporting workers and optional inputs
  • Warehousing & specialised terminals — new storage and transshipment buildings, plus dedicated loading infrastructure for certain goods
  • Full delivery-chain control — you assign specific cargo to each segment for the first time
  • Sub-arctic environment — one of the new terrain/climate settings

Count: 32 named vs "over 35"

Two official figures describe the industry count:

FigureWordingSourceStatus
32The manual's Industries & Cargo table names 32 industriesOfficial Wiki — Industries & CargoOfficial (named list)
over 35"Over 35 unique industries, including off-shore sectors such as fishing grounds and oil platforms"Steam store page · Official game pageOfficial (marketing count)

The manual does not explain the difference, so this page does not invent an explanation. The 32 below are the ones it names.

The 32 industries (official list)

Listed in the order the manual presents them. Each industry has its own manual page with inputs, outputs and production ratios; this table is the name index.

#Industry#Industry
1Brewery17Oil Platform
2Brick Works18Oil Refinery
3Cement Plant19Oil Well
4Chemical Plant20Paper Mill
5Clay Pit21Printing Press
6Coal Mine22Quarry
7Cotton Farm23Rubber Farm
8Crop Farm24Sand Excavator
9Fishing Grounds25Sand Pit
10Canning Factory26Saw Mill
11Furniture Factory27Steel Mill
12Glass Works28Textile Factory
13Iron Ore Mine29Tire Factory
14Livestock Farm30Tool Factory
15Logging Camp31Vehicle Factory
16Machine Factory32Weaving Mill

Source: Official Wiki — Industries & Cargo, checked 2026-10-24. Inputs, outputs and ratios are documented per industry in the manual and worked through on Production Chains.

How industries, cargo and vehicles connect

Industries aren't standalone — each one is a node in a chain that vehicles service:

INDUSTRY  —produces/consumes→  CARGO  —transported by→  VEHICLE
    ↑                                                    │
    └────────────  belongs to  PRODUCTION CHAIN  ←───────┘
  • An industry (a mine, farm or factory) produces or consumes specific cargo.
  • That cargo determines which vehicles you need — liquid needs tankers, bulk needs open wagons, goods needs closed vehicles (see Cargo List).
  • The whole flow forms a production chain from source to city (see Production Chains).

So when you pick a vehicle, you're really picking the cargo it can move — and that cargo is dictated by the industries on your map. The three pages below are meant to be read together.

Dig deeper

  • Production Chains — how cargo flows through the four stages
  • Cargo List — all 36 official cargo types, grouped by loading specialization
  • Vehicles List — which vehicle categories move which cargo

Sources & Verification

Data pointStatusSourceLast verified
Redesigned cargo simulationOfficialFirst Look Episode 22026-09-24
Warehousing, boosters, loading facilitiesOfficialFirst Look Episode 22026-09-24
Demand-driven expansion, workers & optional inputsOfficialSteam store page2026-09-26
Full control over loading & unloadingOfficialSteam store page2026-09-26
32 named industriesOfficialOfficial Wiki — Industries & Cargo2026-10-24
"Over 35 unique industries" (marketing count)OfficialSteam store page · Official game page2026-10-24
36 cargo types (see Cargo List; pre-launch Dev Blog said 37)OfficialOfficial Wiki — Industries & Cargo2026-10-24
Per-industry inputs/outputs/ratiosOfficialOfficial Wiki — Industries & Cargo2026-10-24

Related: Traffic Systems · Map Size