Transport Fever 3 Infrastructure — The Overhaul Explained

Infrastructure
Quick answer: Transport Fever 3 overhauls infrastructure — modular stations, three rail track types, advanced signals and rebuilt road tools. The overhaul was shown in the third First Look video.
What's new
- Modular stations — redesigned with add-ons that boost capacity, comfort and catchment radius. Bigger stations create more noise and pollution, so you balance reach against livability.
- Three track types — each trades off speed, cost and pollution differently. No single "best" track: you pick per route.
- Advanced signals & train priority — express services hold top speed on busy networks.
- Rebuilt road tools — intersections at any angle, complex junctions, lane controls, pedestrian crossings and movable traffic lights.
- Expanded trams — dedicated tracks, flexible lane use, underground construction and cargo trams.
Dig deeper
Sources & Verification
| Data point | Status | Source | Last verified |
|---|---|---|---|
| Modular stations | Official (First Look) | Simulation Daily | 2026-09-23 |
| Three track types | Official (First Look) | MonsterVine | 2026-09-23 |
| Advanced signals & train priority | Official (First Look) | MonsterVine | 2026-09-23 |
| Rebuilt road tools + expanded trams | Official (First Look) | Eurogamer.de | 2026-09-23 |
| Exact stats & costs | Not published — at launch | — | — |
Related: Traffic Systems · Stations · Signals